Nuclear Strike is a multi-directional shooter developed by Electronic Arts and released in 1997 for the PlayStation and PC. DCodes7 has noticed that there are some data files named “E3*” in the game’s disk, that are probably releated to a beta demo that could have been used in a past E3 to show Nuclear Strike to [...]
Hachi Koi is a cancelled “love simulator” that was in development by Electronic Arts for the DS in the Japanese market. The game was announced in 2008, but in december 2009 Famitsu reported that the project will never be released. From Adria Sang’s blog we can read more about Hachi Koi’s “plot”
Players learn from the [...]
Update: thanks to Susumu and Matt we found out that this obscure RPG was really published in Japan with the name “Lagnacure” by a company called Artdink. You can find more screens of the released version at Snesorama!
Laguna Cool is a cancelled (?) RPG that was in development by Sony Music Entertainment in 1996/1997 for [...]
Terra Formations is a FPS with real-time strategy elements that was in development by Star Cave Studios and Cellien Studios in 2006, for the PlayStation 3 and Xbox 360. There are not many info about what happened, but during the development the studios were closed down and Terra Formation was doomed. After a while it [...]
Jurassic Park: Trespasser is a FPS developed by DreamWorks Interactive, which was released in 1998 for Microsoft Windows after much hype and anticipation. The game had a development period of more than three years. Money was the biggest hurdle in the development of Trespasser.
The game severely went over-budget several times throughout its development. Second only [...]
Equinox, also known as Solstice II, is an isometric 3D action / puzzle game developed by Software Creations and published by Sony Imagesoft in 1994 for the Super Nintendo. In some early beta screens (1991?) published in EGM issue 27, we can notice that the sprite of the protagonist was completely different from the one [...]
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.